Meta is collaborating with 15 U.S. universities to introduce virtual reality (VR) classes and explore the role of immersive technologies, including VR and AR, in the future of education. The partnership program aims to provide college students in the U.S. with opportunities to learn using VR technology.
Participating universities include Stanford University, Morehouse College, and the University of Iowa, with an initial focus on soft skills and real-life simulation scenarios. Some programs are also exploring applications in nursing and surgery.
Meta reports that VR-based learning has demonstrated positive outcomes, with learners feeling more confident and engaged. For example, a study of the VR mathematics program “Prisms” found that students in VR had test scores 11% higher than those in the control group, along with increased confidence and engagement.
The initiative aligns with Meta’s vision of the metaverse and its efforts to make VR more mainstream. By introducing VR into education and gaming, Meta aims to build an audience for its virtual environment and engage younger generations who are already comfortable with digital avatars and online interactions.
Meta is also working on similar educational initiatives with European universities and plans to make educational content more accessible in the Quest store.
VR and AR technologies offer immersive learning experiences that can enhance traditional educational methods by allowing students to interact with and experience subject matter in new ways. As these technologies advance and become more accessible, they have the potential to revolutionize education and training across various fields.